1951 Bowman Jets Rockets Spacemen trading card checklist

1951 Bowman Jets Rockets Spacemen Checklist

Release Year Archive: 1951

Manufacturer Archive: Bowman

Tag Archive: Space

Category Archive: Non-Sports Card Checklists

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1951 Bowman Jets Rockets Spacemen trading cards were released in three sets of 36 for a total of 108 cards. The third series had a smaller print run than Series 1 and Series 2, which was common at the time and makes the set difficult to complete.

The collection was originally intended to be released in five series and tell a through story but the final two series were never released. The artwork for Series 4 was either lost or stolen and Series 5, though nearly complete, made no sense without the 36 missing cards that would have preceded it. The artwork for Series 5 did eventually see the light of day as a limited run in the 1980s after the original artwork was “found” and sold to a collector.

The entire story behind this popular set is incredibly interesting and the missing two series’ have sometimes been cited as the beginning of the end for Bowman who would be bought out by Topps just a few years later.

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1951 Bowman Jets, Rockets, Spacemen Checklist

Base Set – 108 Cards

ACC# – R701-13

1Spacemen Inspect Rocket Center
2Seeing a Rocket Built
3To the Launching Ring
4Final Check Before Blastoff
6Receding Earth
7Free of Gravity
8Looking at the Universe
9Repairing Rocket in Flight
10Space Station
11Dodging Meteor Showers
12Attacked by Ray Fighters
13Approaching the Moon
14Circling Moon for Landing
15On the Moon
16Lunar Observatory
17Leaping Lepons
18Mantis Men
19Bound for Mercury
20Crash-Landing in Mercurian Bog
21Hypnotized by Steam Frogs
22Overcoming Steam Frogs
23Rocket Repair and Formula Q
24Fighting Off Fire Beetles
25Wrestling Saber-Toothed Tiger
26Exploring in Heat Gliders
27Detained by Martians
28Martian City
29Phobos – Moon of Mars
30Slaying Deimos Rock Dragon
31Observing Martian Dust Storm
32In Deadly Peril
33Battling Space Cell
35Futuristic Fighter
39Fighting Giant
40Spacemen Examine Wreckage
41Battle of Rockets
42Landing in a Venusian Jungle
43Riding a Dinosaur
44Caught by Tentacle Vine
45Octoplant Thwarts Jaguan Attack
46Through Volcanic Caves
47Seeing King Vulcor’s Realm
48Rescued from Icy Sub-Cavern
49Back to the Outer World
50Strange Burst
51Seen on the Telescreen
52Over Planet Ex
53A Long Dive
54Undersea Realm
55Equipped with Gill Gears
56Underwater Hunting
57In the Realm of Prince Frost
58Polarcats Invade Runways
59Ice Capital
60Thoughts of Planet Ex
61Over Saturn’s Rings
62On Saturn
63Visiting Titan
64Fur Men of Genymede
65Navigating in Planetoid Belt
66End of a Spaceship
67Captured by Space Pirates
68Released by Asteroid Men
69Saving an Asteroid World
70Escape from Space Pirates
71Defending Space Station
72Home to Manhattan
73Set for New Adventure
74Invention of the Zaratron
75Bigger and Better Rocket
76Test Flight
77Spacemen Hold Convention
78All Is Ready
79On Our Way
80Trans-Solar World
81Hypnotized by Brain Men
82Landing on Krato
83Turned into Dwarfs
84Brought to King Trunion
85At Kroto’s Radial Center
86Menaced by Vegetable Men
87Assembling Ice Robots
88Strange Battle
89Duel Over Fierson Pit
90Capt. Argo Rescues Count Melchor
92Palace in the Sky
93Attacked by Funnel Rockets
94Prisoners of Iron Men
95Sentenced by Krator the Cruel
96Making Deno-Ray Adapter
97Magnetizing Iron Men
98Ending Krator’s Reign
99Thor Mogon’s Ultimatum
100Help Arrives
101In Wild West Fashion
102Final Day on Kroto
103Visit to Pluto
104Close Call
105Malpo the Mighty
106Avro 707
107Voodoo and Demon